ImagiNation Network February 1994 - November 1995 Senior Programmer
AKA: Sierra Network
(Company Out of
Business)
An online
gaming network!
|
|
Spring Scene |
Winter Scene |
Wrote the
Software Development Kit (SDK) which allowed 3rd party developers to develop
both Win95 and 16/32 DOS on-line gaming software. Duties entailed training
internal and external developers, writing of the SDK code in ‘C/C++’ and Assembly
as well as the technical writing of the on-line and printed manuals into being
easy to read and technologically complete. The SDK program set involved the
construction of the ‘Pseudo Host’ (PHost), ‘Pseudo Server’, ‘NT Virtual Message
Router’ (NTVCMR), and application launcher in addition to the various DLL files
and sample programs. The PHost
simulated a mini on-line system allowing games to be launched, groups formed
and communications established on the same and/or multiple computers on a
network using TCP/IP. The PHost had
diagnostic abilities to simulate modem speeds, propagation delays, and
connections of various quality. Was consulted with by other teams on some
technology issues.
The
following are some of the tools I designed and built for the Win32 based
simulated system.
Related links:
http://home.pacbell.net/claydale/paulawft_appendixA.htm